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Sat, Aug. 14th, 2004, 09:46 pm

Star Wars Battlefront > you

Tue, Jul. 13th, 2004, 02:06 pm
Ryu would approve

So I've been playing Kirby and the Amazing Mirror for GBA. Its sort of hit and miss. About 50% of the abilities are like Super Star where they have a variety of moves, and 50% are like the original kirby where they only do one thing. Overall the game is good, if a bit easy. But it simply can't compare with Super Star.

However, Amazing Mirror introduces what is perhaps the coolest new ability in the game, a new attack given to the fighter power.



Hadouken! hehe

Sat, Jul. 10th, 2004, 02:01 pm



I love that cat, Ithink I'm gonna make it into a LJ icon.

on a completely different note, if you do not recognize what this music is from, well then I question your gamerness.

On yet another completely different note, I'm entering the WotC open call for writing submissions for their new setting Eberron. So go me I guess...

Mon, Jul. 5th, 2004, 08:21 pm

I'm back.

Yes I left, and yes I didnt tell anyone I was going. Went to visalia, because wanted to see family and fireworks are legal there.

Anyways it was a standard trip, but I made 2 notable purchases.

The first was Sonic Mega Collection.

For those who dont know, back in the 16 bit days I was a devot sega follower and even more so of the fastest thing alive. The collectio includes Sonic 1,2,3 + S&K (yay) as well as sonic spinball, sonic 3d blast, and mean bean machine (meh)

It does have S&K+ 2 or 3 as unlockable games as well as ristar. But what makes me irritated is that the japanese version also had comix zone as a hidden game, one of the best non sonic games on the genesis.

Anyways. This was a real trip down memory lane, considering my genesis broke long ago and Jared now owns my collection. Its nice to know that I've gotten better over the years at videogames from being able to beat most of them first time through. Yet some parts are still a challenge. That last super chaos emrald took me like 6 tries. All the old codes still work, though I havent gotten the sonic 3 debug to work (its hard to pull off). What made me laugh though was when while playing sonic 3 it had rather real slowdown in parts as if it were a genesis and not a gamecube. I found it rather amusing.

All in all great buy for 20$.

My second purchase was the Eberron Campaign Setting for D&D. I must admit when I first heard of some of the setting I was turned off. It seemed very mage punk or final fantasy like. Never been a fan of airships. But now that I have the book I am rather impressed. Not only does the high magic seem to work without overhaul but both the content and style are very nice. I liked a lot of the new ideas it tries and all the magi-tech stuff like the lightning rail have very acceptable explinations behind them. It makes sense in a world where you can bind elementals as an infinite energy source any community capable of doing so would, so why have NONE of the other D&D settings have stuff like this? More then anyhting else I really like the new artificer class, its very stylized and easily my new favorite magic user class.

Last but not least I think Liz might want to hear this. I was reading a book on rock and roll, and it had a section on J-rock. Like all rock bands they too like to have thier roady girls for *ahem* personal use. It seems that ameerican teenagers are prized in this roll. Now watch liz disappear last seen headed west =p

that is all

Mon, Jun. 28th, 2004, 11:35 pm

Bold what you've played and finished.
Italicize what you've played and not finished.
Underline what you own but haven't played.
Then add three of your own.

1. Final Fantasy VII -- Playstation
2. Metroid -- NES
3. Fallout -- PC
4. Halo -- Xbox played end, dont own so havent played all of it.
5. Resident Evil -- GameCube
6. Dark Cloud -- Playstation 2
7. Sonic the Hedgehog -- Sega Genesis
8. Sewer Shark -- Sega CD
9. Super Mario World -- SNES
10. Star Wars Trilogy -- Arcade lotsa quarters for this one
11. Final Fantasy IX -- Playstation got to the very end on rental
12. Mobile Suit Gundam: Zeonic Front == Playstation 2
13. Suikoden II - Playstation
14. Inuyasha -- PSone iron reaver is cheap
15. Kingdom Hearts -- PS2
16. Arc the Lad II -- PSone
17. Threads of Fate -- PSX
18. Metroid Prime -- Gamecube
19. Chrono Trigger -- SNES
20. Final Fantasy IV -- SNES
21. Final Fantasy X -- PS2
22. Xenosaga -- PS2
23. Super Smash Bros Melee -- Gamecube
24. Legend of Zelda: Majora's Mask -- N64 another rental returned right before beating
25. Sonic 3 & Knuckles -- Genesis beat it? this game is my bitch
26. Devil May Cry -- Playstation 2 not for long though
27. Final Fantasy: Crystal Chronicles -- Gamecube
28. Baldur's Gate II -- PC
29. Lunar: The Silver Star Story Complete -- PSone
30. Myst -- PC/Saturn/PSone/DVD
31. NiGHTS into Dreams -- Saturn
32. Illusion of Gaia - SNES
33. Earthbound - SNES
34. Silent Hill - PSone
35. Arcanum (PC)
36. Star Wars: Knights of the Old Republic (PC/X-Box)
37. Final Fantasy VI (SNES)
38. Skies of Arcadia (Dreamcast or GameCube)
39. Legend of Dragoon - PSX i cheated sorta
40. Xenogears - PSX
41. Koudelka (PS1)
42. Legend of Zelda: Wind Waker (GameCube)
43. Rise of Nations (PC)
44. Final Fantasy X-2 - PS2
45. Ultima Collection - PC
46. Legend of Legaia 2 - PS2
47. Suikoden III - PS2
48. La Pucelle: Tactics - PS2
49. Vagrant Story - PSX
50. Terranigma - SNES
51. Persona 2: Eternal Punishment - PSX
52. Lunar 2: Eternal Blue - Sega CD or PSX
53. Rygar: the Legendary Adventure - PS2
54. Prince of Persia: Sands of Time - XBox
55. Shining Force II - Sega Genesis
56. Super Metroid - SNES
57. Castlevania: Symphony of the Night - PS1
58. Final Fantasy Tactics - PS1
59. Ico - PS2
60. Silent Hill 2 - PS2/XBox
61. Rez - PS2
62. R4: Ridge Racer Type 4 - PS1 probably have played it, just dont remember
63. Ape Escape - PS1
64. UmJammer Lammy - PS1
65. Shenmue - DC
66. Super Mario Sunshine - GC
67. NBA Street Vol. 2 - XB/PS2/GC
68. Final Fantasy XI - PC/PS2
69. Iron Tank - NES
70. Phantasy Star - SMS
71. Incredible Crisis - PS1
72. Gitaroo-Man - PS2
73. Robot Alchemic Drive - PS2
74. Secret of Mana - SNES
75. Wanderers from Ys III - SNES
76. Sam and Max Hit the Road - PC/Mac funniest...game...ever
77. Punch-Out! - NES
78. Mario and Luigi: Superstar Saga - GBA
79. Breath of Fire IV - PSX
80. Samurai Shodown 2 - Neo Geo how do you define beat for these types?
81. Legend of Zelda: A Link to the Past - SNES
82. Bionic Commando - NES YES I BEAT IT! damn this game can be hard at moments.
83. Klonoa - PSX
84. Buck Rogers and the Planet of Zoom - Adam
85. The Curse of Monkey Island - PC
86. Kid Niki, Radical Ninja - Arcade, NES
87. Ikaruga - DC, GC
88. King's Quest V - PC
89. Uniracers - SNES
90. A Boy and His Blob - NES I refuse to believe any human being has the patience or this skill to beat this game.
91. Dragon Warrior -- NES
92. Duck Tales -- NES
93. Bubble Bobble -- NES
94. Final Fantasy - NES
95. Day of the Tentacle - PC
96. The 7th Guest - PC
97. Tail Concerto - PS1
98. Misadventures of Tron Bonne - PS1
99. Metal Slug 3 - X-Box
100. Bible Adventures - NES
101. Cosmic Fantasy 2 - PC Engine
102. Metal & Lace: Battle of the Robo-babes - PC
103. Gunstar Heros -- Sega Genesis
104. Simpsons Arcade Game -- Arcade
105. Mutant League Football -- Sega Genesis

Tue, Jun. 22nd, 2004, 11:11 pm

http://www.bushflash.com/wmf/fcc.mp3

FCC Song by Eric Idle (montey python)

Fuck you very much.

Sat, Jun. 19th, 2004, 09:52 pm

I was just given a medical journal by a friend, and its my favorite topic too: sex.

Lots of polling, lots of interesting info. One thing stood out to me.

89% of women feel most aroused by watching male masturbation then any other form of non physical fore play, even more then stripping.

45% of women polled preffered watching over even light physical foreplay.

These numbers surprised me. I am gonna ask just about every girl on campus I know tomorrow if they think the numbers are right (dont worry, they are used to it).

Like I said, lots more info in here if anyone wants to be edumicated.

Tue, Jun. 15th, 2004, 10:39 pm

Four Swords Adventures is so fun its almost wrong. Though I almost dont want to play it with less then four players. I have been playing with 2-3 players, but since the whole fun of the game seems like figuring out what to do the adventure obviously lacks replay value. I almost want to hold out playing it until I can maximize what I get out of it. Almost...

On a related note, I figured out why some of the puzzles stump me. Because I'm still thinking 16 bit. See, back in the sprite days games let you do what was specifically in the programming and nothing more. So when solving puzzles you looked for specific aspects that have been intergrated into the game. But Four Swords is just as much modern as it is old school. So it never occurs to my 16 bit mind that I can shoot through one door with an arrow, have it go through the room and out another door. You simply would not be able to do that on a 16 bit game.



Oh, and I fucking hate chickens now...

Fri, Jun. 4th, 2004, 07:45 pm
BESM

Instead of talking about my trip, I'm gonna talk about a product I got to finally buy, BESM d20.

For those who don't know, BESM stands for Big Eye, Small Mouth. Its basically a rulebook for making your own Anime RPG using d20.

Before I say anything, I want to point out I do like this product. Its a must have if you want to make an anime game or just inject anime styles into a game. But here I'm going to mostly be ranting about its faults, with little praise.

Lets start with the book itself, 142 pages. Not that big, but certainly not small. The artwork inside while black and white, is very good. I especially like Lindsay Cibos' work. Her evlen sorceress is...well lets just say I was impressed in many ways. On the downside the pages are made of a low quality paper. More like what you would see in a 5 cent auto trader magazine then a pricy rule book. After just a days use I had several minor tears. I've had to be extra careful with it. Despite the good anime artwork, if you find the 30$ pricetag a bit heavy, I strongly suggest you purchase the cheapass gamer version. Sine there are no real diagram pictures, there is no functionality lost.

Now lets talk about the actual content. First off BESM runs off of a point system. It makes sense, I don't see anyway to make the diverse characters we see in anime with classes as stiff as d20 normally has. This is however a universal point system. That is you start with normally 40 character points. These points are used to buy abillity scores, attributes, race, skills, feats, and really just about everything.

Race especially didnt make sense to me. There is nothing I hated more then the cool forgotten realms races getting power adjustments that made them useless, this is not as bad but still I dont like it. Honestly the difference between a dwarf and elf are so trivial and situation dependent that making a character pay more for a dwarf character is just plain stupid. If you are making your own races where some are signifigantly more powerful then others, then I can see this working. But the defualt d20 does not need races to cost character points. Even the suggested construct race is insanely costed at 4 more points then a human. And I can just see the munchkins salavating that their half-orcs GIVE them 5 more character points. bwa?

This is part of an overall problem that BESM has, its really tying to hard to make everything fit into the cost of 1. That is just about every ability, everything in the game goes down to a base of one. It may be true that pricing everything should make the game more balanced, but not when everything costs the same.

On to classes. Let me say this, while these classes do represent a broad range of anime archtypes, I would not want to play as any of them. The are simply designed poorly. The adventurer would be the perfect class all by itself, but it has no class combat skills and NO, NONE, ZILCH, ZERO ways to make them class skills. In a game with a bajillion opitions, that was f-ing stupid. The dynamic sorcer is rather weak compared to D&D wizards. Sure they can cast a bajillion spells but like the D&D sorcerer proved players would much more like to be able to cast fireballs at 5th level instead of 7th! like in BESM. Honest to god an adventurer who specalized in evocation could kick the shit out of a dynamic sorcerer after 1st level. Giant Robot confuses me. Can you name me a anime where a mech is the main character, alive, and not poileted or changed into from something else? Its like they invented a genre. I guess it makes a good mech for mech pilots as opposed to the norm. Gun Bunnies are nice, representing any gun oriented anime. But the class doesnt get any character points until 9th level. That means most 8th level gun bunnies will be almost exactly the same. The Hot Rod class is a tad strange. I mostly think of biker gangs from like Akira. Its hard to tell what this classes role is, but that can be a good thing. Magical Girl is obviously the Card Captor Sakura class. Heck the example even looks like her. The problem is this class really isnt a magic user.......ooooooook. The martial artists is a joke, its because it only gets 2 skill points per level, more on that later. Mech pilot is ok, but since you really need d20 mecha to do a mech anime its not a lot of help. Ninja is cool, but it suffers the most from the overall problems i will get into. Pet Monster Trainer is for pokemon and digimon games. However the rules could just as easily allow you to make a game where your training more brutal tiny killers, like pokemon meets gladiator. Samurai is cool, but it too suffers the same problems as the ninja. Now we come to sentai member. WTF? Power Rangers are NOT anime? Why is there a power rangers class? Ok I guess you could use it for sailor moon or magic knight rayearth, but it looks/walks/talks/fights like a power ranger. Shaperchanger... good concept, bad execution much like ninja. I really like the Student class, and not just cause I have a fetish for the sailor school outfits. The class really does portray the anime student hero well and gives good flexibility. Tech Genius is nice, but suffers the same overalll problems.

What are those problems? Well first off a lot of these classes are just set up wrong. Lets look at the ninja. The class has teleport. I can see ninjas having teleport like abilities, but the majority of anime ninjas have thier own specialized stealth skills. All the classes force you to take attributes that can be against your character concept. Not to mention almost none of the classes start out with the personal gear attribute. So playing strictly by the rules a 1st level samurai has no SWORD!! Of course most ninjas will want the ability to walk on walls. But the ninja class doesnt give it to you until 20th!!! level. The is just nuts considering you can BUY the ability for ONE FREAKING POINT at first level. BAH! These classes just have a lot of problems. But perhaps most of all is that they are not really flexible. Unlike D&D most anime games will not have the players all playing different classes. Your simply not likely to see a smaurai, a mech pilot, a hot rod, and a dynamic sorcerer all in the same game. If you are playing in a gundam like game then your PCs are probably all going to be mech pilots. And since all mech pilots have the same abilities, that can get very boring. My suggestion, these classes are decent EXAMPLES of what classes might look like.

There is obviously much more to go over, but Im taking a break.

Sun, May. 23rd, 2004, 01:48 pm

May 25 I'm getting on a bus and not coming back until June 1st.

Reasons for trip:

1) Kendo Tournament

2) I'm getting a used car for free

4) Cause I felt like it (sorta movie refrence: 4? what happened to 3?)

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